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Postby SketchStudio » Tue Aug 19, 2014 12:06 am

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Subject title: SketchStudio's Sketch Book

This is everything I've drawn in the past 5 days when I had slow to no internet. In a way it was a blessing cause I focused on drawing more. Some advice and critique would be greatly appreciated. :3
(There's actually more but I'll upload it later.)

I give brief explanations of what I think about my drawings under (almost) each page.
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Sketched a Boxer Vi
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Boxer Vi Again. Cait nose bleeding over her. :3
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Morokei, and a Grey Beard
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P.S She's not getting kicked in the hip, I just happen to draw a cluster fuck of stuff on the same page when I sketch XD
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More nose bleeding Caitlyn :3
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Torso Study
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Torso Study 2
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Gesture Study
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Back Study
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Gragas Redesign (and an owl i guess)
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Another back. I really like that cartoony character in the bottom left. I think I did a good job of exaggerating the LOA.
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Character Design based on shapes. I like the triangular girl. Sycra's video really inspired me to start doing these more often.
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Extreme foreshortening. And Zuzu <3
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Eye study. I really like the bleeding one and the one with the capillaries showing.
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Dog walker. That was supposed to look like a hood but instead it kinda looks like hair :p
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I hate this pose but I'll upload it anyways.
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trying to learn how to draw hair. I also like how the hand turned out.
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Hair again and a walking person. Turned out OK IMO.
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Female poses. This reminds me of something Sycra said when he draws marker sketches. He hates it at first then when he does back to it he's like "oh it's not THAT bad." I felt the same here with the pose on the right. I hated it when I first looked at it, but in retrospect, I should've continued the sketch.
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Cartoony Style.
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Heads point up has always been very hard for me, but I have gotten a little better.
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MJ and some random sh*t
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Gragas Initial concept for redesign. I would like to do more iterations of him. Also I think he should be fatter.
Last edited by SketchStudio on Wed Aug 27, 2014 2:48 am, edited 1 time in total.

 

Postby Ambiguity » Tue Aug 19, 2014 2:32 pm

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I know this is probably not the kinda critique you're hoping for, but since you asked me I'm just gonna say you need to work on your fundamentals in general. It's good that you can draw that much in just a few days, you just need to direct it towards specific things; like if you wanted to study anatomy for instance, you should focus on specific muscles instead of just "anatomy" which is too broad in scope. Also, don't be afraid to learn by copying at this point, copying trains your sense of proportion and draftsmanship because you have something to check yourself against, those are both pretty basic skills that you're going to need for drawing in general.

Anyways, keep working hard, the only time you're not getting better is when you're not doing anything.

 

Postby Zimatrix » Tue Aug 19, 2014 3:54 pm

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I agree with Ambiguity, you need to get started on your fundamentals and point your efforts towards a specific area of study. A lot of people say to start with anatomy since it teaches you the building blocks of the human figure but personally I find it pretty useless until you understand form and gesture. Yes you'll know all the muscles in the body but you won't be able to draw them in 3D space and you won't be able to pose any of your characters convincingly.

Start with form, I think a lot of your images look quite flat. Once you're happy with that move in to gesture drawing and then tie it all together by learning anatomy.

 

Postby marvel57 » Tue Aug 19, 2014 9:01 pm

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MJ-shum-on! :geek:

 

Postby SketchStudio » Wed Aug 20, 2014 2:27 pm

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Ambiguity wrote:I know this is probably not the kinda critique you're hoping for, but since you asked me I'm just gonna say you need to work on your fundamentals in general. It's good that you can draw that much in just a few days, you just need to direct it towards specific things; like if you wanted to study anatomy for instance, you should focus on specific muscles instead of just "anatomy" which is too broad in scope. Also, don't be afraid to learn by copying at this point, copying trains your sense of proportion and draftsmanship because you have something to check yourself against, those are both pretty basic skills that you're going to need for drawing in general.

Anyways, keep working hard, the only time you're not getting better is when you're not doing anything.


Thank you this is very useful advice. BTW this is EXACTLY the type of critique I'm looking for. Since you're a more experience artist, you can notice mistakes that I've missed completely and point them out. I'm really thankful that you stopped by. I hope as I keep uploading pictures, you'll keep critiquing so I can improve :).
Last edited by SketchStudio on Wed Aug 20, 2014 2:31 pm, edited 1 time in total.

 

Postby SketchStudio » Wed Aug 20, 2014 2:27 pm

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marvel57 wrote:MJ-shum-on! :geek:

XD

 

Postby SketchStudio » Wed Aug 20, 2014 2:29 pm

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Zimatrix wrote:I agree with Ambiguity, you need to get started on your fundamentals and point your efforts towards a specific area of study. A lot of people say to start with anatomy since it teaches you the building blocks of the human figure but personally I find it pretty useless until you understand form and gesture. Yes you'll know all the muscles in the body but you won't be able to draw them in 3D space and you won't be able to pose any of your characters convincingly.

Start with form, I think a lot of your images look quite flat. Once you're happy with that move in to gesture drawing and then tie it all together by learning anatomy.


Thank you, this is REALLY good advice and brought ideas and pointed out mistakes I never even thought about. I so happy I found this forum.

 

Postby SketchStudio » Thu Aug 21, 2014 7:39 am

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More pictures from the past week that I didn't have Internet.
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Trying to draw a head titled up because that's difficult for me.
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Profile of a body. It's a little unproportionate.
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Cartoony character.
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Random sketches
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Torso and a hand.
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Profiles of torsos and a back
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Trying to put motion into my drawings
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Female running. Turned out meh
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Male and Female bodies.
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Heads
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I watched Sycra's video on character design with shapes and I really liked the triangle lady he drew so I tried to replicate her. Also I saw a tumblr post about how the far away eye on a 3/4 face is distorted due to perspective. It suggested trying to draw the far away eye by itself so I did that.
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Torso and some villain designs.
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Gesture drawing. It turned out really light.
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Profiles
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Eyes
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Noses
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Pose
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Pose 2
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Hand
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Profiles
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Foreshortening. I tried Sycra's technique and it worked out.
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Foreshortening. this one isn't as good.
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Foreshortening again
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Plains of the face
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Random

 

Postby SketchStudio » Thu Aug 21, 2014 7:52 am

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From that same time period
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Faces
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Face
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Ugly costume design :P
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Design based on shapes.
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Pose. I wanted the arms down originally but then I decided on putting them up.
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Pose 2
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Lanky Protagonist Scientist. Looking back on it I think I was subconsciously inspired by "Meet the Robinsons"
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Hand
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Eyes
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Running
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I was trying to design a robot.
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Trying to design another humanoid female android but it look more like Kha'zix.
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Random. P.S I drew that bandana cause I fucked up the lips XD.
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Diana Scorn of the Moon
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Designing a typical brute.
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Angel or Demon?
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Priest? I guess.
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Yasuo in Pajamas.
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Foreshortening/ High angled camera.
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Poses.
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Angry dude.
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Yasuo x Master Yi

 

Postby SketchStudio » Thu Aug 21, 2014 8:19 am

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Everything from yesterday 8/20/2014.

I got a new book called "Sketching People: Life Drawing Basics" by Jeff Mellem. I'm on the first chapter and he said that observation is key to sketching people. I the book he suggested doing and exercise called "Sketching point-to-point" If you're not already familiar with this, it is when you take a reference and start drawing it as it is rather than breaking it down.

To be honest when I first started drawing, this is all I freaking did. I would take panels from "Bleach" or "Naruto" and copy them as is. I used to think this made me a "good" artist because the results were pretty similar to the original. However, I realized I couldn't draw from memory to save my life, so I abandoned that method completely.

But after reading the first chapter of this book and this forum, I realized that this method isn't all bad because it does help train the eye and the hand to draw correctly. Starting yesterday I'm going to get back into the habit of doing this type of drawing every now and again.

TL;DR Drawings from reference.
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Hand holding a purse.
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Hands and shoe
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Model from magazine. Not happy with the hair. I used point-to-point method. I like the face and eye.
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Model from magazine 2. Happy with result except the hair. Having done the first one I shied away from doing anything with the hair. There are some proportion problem seeing as I used the point to point method.

 

Postby SketchStudio » Sun Aug 24, 2014 8:27 am

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Drawing these past two days. I didn't draw on the 22nd cause the season finale of Korra had me so emotional :(
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Postby SketchStudio » Tue Aug 26, 2014 9:36 am

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Some shit from August 25. (technically 26 too cause I stayed up late). Trying to continue drawing every day. Right now my focus is mainly on gesture and proportions. Im going through all the fundamentals and trying to improve. Hopefully by this time next year I'll be a lot better.
Sketch1.jpg
Punk Rock Girl sketch. I might make something out of it. This was really easy for me and took me about 10mins. I like the pose and the attitude.
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Archemage Lineart WIP. Im ok with this one but Im not 100% pleased. Im planning on finishing this and anding flats and shading. Also Im going to add the prop later. I don't think I'll add a background because i need to do more studying on how to do that.
Sketch.tif
Poses. I like the 2 one the left but dislike the one on the right. Im going to study gesture and life drawing in order to improve in this area.

 

Postby SketchStudio » Wed Aug 27, 2014 3:34 am

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August 26. Cleaned up some line art from yesterday and gesture drawing for an hour. Im still currently drawing at the moment of this upload so I will continue to add stuff.

P.S. I need to improve my gesture drawing because sometimes there not ACTUALLY gesture drawings and Im too focused on the form rather than the motion. When I see gesture drawings of professionals they usually use 10 to 15 lines or so and do it quickly. When I do it I use a lot more lines and take a while to do it.

I plan on continuing gesture drawings and improving
a)The line of action
b)Really showing the motion
c)Getting more comfortable with it.
Sketch2.tif
One of MANY "gesture" drawings I did.
Dovahkin.tif
Just added a staff. Took me a while to kind of decide how I want the staff to look. Im not really happy with the staff tho. Other than that I kinda of like this line art despite some of the mistakes I made. I will continue to try and get better with my lines.

 

Postby sanguine » Wed Aug 27, 2014 5:15 am

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Since the others already mentioned that you should work on fundamentals, I'll skip that part. Try drawing from reference a lot, but not all the time. I see you play skyrim, so maybe it inspires you. Play the game and observe the characters and their muscles and outfits, then draw them as you look at them. After that, try and apply what you learned to an original drawing.

Note: The girl in the drawing you labeled "Diana Scorn of the Moon" is very promising to me. I see gesture, rhythm, and nice proportions. It's a really good sketch. Try and emulate that! Maybe work out the anatomy a bit more to the best of your ability, and use reference for the muscles.

I also see that you like drawing faces. Well, all I can say is that the most important part of drawing faces (in my opinion) is making it look normal/attractive(so to speak). That involves proper symmetry/perspective, especially in the eyes and lips (you might get away with faking the nose a bit, but try not to do that xD). One thing that might help you with drawing faces is understanding the skull beneath (most importantly, the eye sockets and the cheekbones). I'll link you to some good videos that will hopefully help you!
http://www.youtube.com/watch?v=Ft5jEnyqXbI
http://www.youtube.com/watch?v=d3yVx3u_j-o
He's a great artist and his channel is full of super informative videos, I recommend watching as many as you can!

Hope this helps you, and good luck!
Last edited by sanguine on Wed Aug 27, 2014 5:59 am, edited 1 time in total.

 

Postby SketchStudio » Wed Aug 27, 2014 5:32 am

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sanguine wrote:Since the others already mentioned that you should work on fundamentals, I'll skip that part. Try drawing from reference a lot, but not all the time. I see you play skyrim, so maybe it inspires you. Play the game and observe the characters and their muscles and outfits, then draw them as you look at them. After that, try and apply what you learned to an original drawing.

Note: The girl in the drawing you labeled "Diana Scorn of the Moon" is very promising to me. I see gesture, rhythm, and nice proportions. It's a really good sketch. Try and emulate that! Maybe work out the anatomy a bit more to the best of your ability, and use reference for the muscles.

I also see that you like drawing faces. Well, all I can say is that the most important part of drawing faces (in my opinion) is making it look normal/attractive(so to speak). That involves proper symmetry/perspective, especially in the eyes and lips (you might get away with faking the nose a bit, but try not to do that xD). One thing that might help you with drawing faces is understanding the skill beneath (most importantly, the eye sockets and the cheekbones). I'll link you to some good videos that will hopefully help you!
http://www.youtube.com/watch?v=Ft5jEnyqXbI
http://www.youtube.com/watch?v=d3yVx3u_j-o
He's a great artist and his channel is full of super informative videos, I recommend watching as many as you can!

Hope this helps you, and good luck!


Really helpful Sanguine.

 

Postby sanguine » Wed Aug 27, 2014 6:00 am

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I'm glad! And I meant skull, not skill lol. Sorry about that, fixed my post.

 

Postby SketchStudio » Thu Aug 28, 2014 7:48 am

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Head studies from memories. I couldn't do much digital art today or yesterday because my computer's being a bitch >:(
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Postby SketchStudio » Thu Aug 28, 2014 8:47 am

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Skulls from memory. Done on 8/28/2014
Image001.jpg

 

Postby andre » Thu Aug 28, 2014 12:49 pm

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i like those plane faces and the skull studies, one thing i would love to see would be less lines, you can exercise it by filling a couple of pages with straight lines from you shoulder i think that will give you more confidence and that confidence will show on the drawings, keep up the good work ^^
My sketchbook (with gifs- midly NSFW) : viewtopic.php?f=3&t=9409

 

Postby SketchStudio » Fri Aug 29, 2014 12:49 am

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andre wrote:i like those plane faces and the skull studies, one thing i would love to see would be less lines, you can exercise it by filling a couple of pages with straight lines from you shoulder i think that will give you more confidence and that confidence will show on the drawings, keep up the good work ^^


Ok I'll practice doing that. :D

 

Postby SketchStudio » Fri Aug 29, 2014 2:51 am

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I did some gesture drawings. I need to improve, because sometimes my drawings are too rigid and lack any movement. Other times my drawings have movement but seem to lack form.
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This is my favourite because it was fluid, but still had form.
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Image001.tif
Alien. Trying to foreshorten the head. I think I might colour this.

 

Postby sanguine » Fri Aug 29, 2014 4:45 am

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You've got good movement in a good amount of these drawings. I like the cyborg guy, he has a cool silhouette. I also like your face sketches. I think, with enough practice, your lines will get cleaner and these gesture studies will be much easier for you. Cheers!

 

Postby Roger » Fri Aug 29, 2014 5:15 am

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As Sanguine said you'll get better over time, but try using as few lines as possible. The aim of gesture is to get the action/motion of the figure. Don't think of the contours too much, they're important but they do take away from the gesture because it takes away action. I'll try to find some videos that explain this better.
viewtopic.php?f=3&t=11 Come visit my Sketchbook!

 

Postby SketchStudio » Fri Aug 29, 2014 7:20 am

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Alien child progress.
Image003.tif
flats
Image002.tif
shadows and highlights
Image001.tif
Final

 

Postby Felime » Fri Aug 29, 2014 5:22 pm

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Last attachments aren't loading for me :(

But definitely agree on the lines. You might also want to try doing some of your studies without lifting your pen/pencil/drawing implement off the surface. The shorter lines don't just look scratchy, they tend to stifle movement a little.

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